V7_4

- Fixed achievements sometimes not unlocking or unlocking late
- Fixed bug where player has to close & open game after beating final boss in order to refight them in subsequent playthroughs
- Update Tutorials/Control menus dialog to show based on which controller is being used (keyboard, controller, Steamdeck)
- Moved Jump & Interact tutorial triggers to avoid overwhelming UI
- Improved timing of Tail Spin unlock cutscene
- Updated some dialog to fix grammar errors
- Improved quality of some of the egg hints
- Undead monsters no longer become peaceful when hit
- Minor graphical improvements to Prismic Palace, Gallery of Nightmares, encyclopedia

Suggested Tests

- Unlock achievements (100% eggs & 100% cards) and ensure the unlock message appears promptly. If necessary I can send over a save file with 39 eggs/35 cards for easy testing
- Defeat the final boss, then without closing the game, start a new save file and defeat the final boss again. Using the Debug menu can significantly speed up this task.
- Play through the introductory tutorial (beginning of the game up until doing the Submerge tutorial in Lostleaf Lake), ensuring that all tutorials still show and that the text correctly corresponds to the current controller method (keyboard, controller, or Steam Deck)
- Hit the monsters in the Wastes of Eternity to ensure they don't stop moving